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CreateDeviceContextState(CreateDeviceContextStateFlags,FeatureLevel[],Int32,Int32,Guid,FeatureLevel) メソッド

C1.UWP.DX アセンブリ > C1.Util.DX.Direct3D11 名前空間 > Device1 クラス > CreateDeviceContextState メソッド : CreateDeviceContextState(CreateDeviceContextStateFlags,FeatureLevel[],Int32,Int32,Guid,FeatureLevel) メソッド
HRESULT ID3D11Device1::CreateDeviceContextState([In] D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG Flags,[In, Buffer] const D3D_FEATURE_LEVEL* pFeatureLevels,[In] unsigned int FeatureLevels,[In] unsigned int SDKVersion,[In] const GUID& EmulatedInterface,[Out, Optional] D3D_FEATURE_LEVEL* pChosenFeatureLevel,[Out, Fast] ID3DDeviceContextState** ppContextState)
シンタックス
'宣言
 
Public Overloads Function CreateDeviceContextState( _
   ByVal flags As CreateDeviceContextStateFlags, _
   ByVal featureLevelsRef() As FeatureLevel, _
   ByVal featureLevels As System.Integer, _
   ByVal sDKVersion As System.Integer, _
   ByVal emulatedInterface As System.Guid, _
   ByRef chosenFeatureLevelRef As FeatureLevel _
) As DeviceContextState
public DeviceContextState CreateDeviceContextState( 
   CreateDeviceContextStateFlags flags,
   FeatureLevel[] featureLevelsRef,
   System.int featureLevels,
   System.int sDKVersion,
   System.Guid emulatedInterface,
   out FeatureLevel chosenFeatureLevelRef
)

パラメータ

flags
featureLevelsRef
featureLevels
sDKVersion
emulatedInterface
chosenFeatureLevelRef
参照

Device1 クラス
Device1 メンバ
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